Tactics
The biggest damage multiplier in the game: -50% at zero, +50% at 100, +70% at 120.
Overview
Tactics multiplies every weapon hit. It never affects your chance to hit, only how much lands.
What It Does
- Weapon damage is multiplied by (Tactics - 50) percent: 0 skill is -50%, 50 is unchanged, 100 is +50%, 120 is +70%.
- Accuracy weapons add temporary Tactics. Exceptional weapons add +20% on top.
On Perilous Legends
- The Sparring Master (a house deed) is an unkillable 120-skill target for all combat skills; siege weapons in Castle Siege use your best of Wrestling, Archery, Mace Fighting, Swordsmanship and Fencing.
Classes That Use It
Gladiator: Tactical Genius (level 10 fork) +2 Tactics per level. Pirate: Buccaneer's Fury gives +25 Tactics and +15% damage for 30 seconds (3 minute cooldown). Cutpurse: Thug Life (level 14 fork) makes your Stealing skill count as Tactics, beyond the cap.
Training It
Gains passively with every hit. Champion power scrolls take it to 120.